package risk.game.entity;

public interface EntityConstants {

	public class Miniature{
	    public static final int TYPE_CANNON  = 10;
	    public static final int TYPE_TROOPER = 5;
	    public static final int TYPE_SOLDIER = 1;
	}
	public class Player{
		public static final int STATUS_INACTIVE  = 0;
		public static final int STATUS_ACTIVE  	 = 1;
	}
	public class Region{
	    public static final int TYPE_CONTINENT  = 1;
	    public static final int TYPE_LAND = 2;
	}
}
